Debugging
XDS gdb architecture
This tool is written in Go.
|
+-- bin/                # where xds-gdb binary will be built
|
+-- gdb-XXX.go          # xds-gdb Go sources
|
+-- conf.d/             # Linux configuration and startup files (systemd user service)
|
+-- glide.yaml          # Go package dependency file
|
+-- LICENSE             # XDS gdb license
|
+-- main.go             # main entry point (Go)
|
+-- Makefile            # makefile including
|
+-- README.md           # readme
|
+-- scripts/            # hold various scripts used for installation
|
+-- vendor/             # temporary directory to hold Go dependencies packages
Debug
Install first Visual Studio Code and
Go plugin
(ext install lukehoban.Go)
Visual Studio Code launcher settings can be found into .vscode/launch.json.
Please follow instructions of xds-agent debugging chapter,
knowing that you execute these same instructions in xds-gdb repo, in other words
by replacing xds-agent references by xds-gdb.