Debugging
XDS gdb architecture
This tool is written in Go.
|
+-- bin/ # where xds-gdb binary will be built
|
+-- gdb-XXX.go # xds-gdb Go sources
|
+-- conf.d/ # Linux configuration and startup files (systemd user service)
|
+-- glide.yaml # Go package dependency file
|
+-- LICENSE # XDS gdb license
|
+-- main.go # main entry point (Go)
|
+-- Makefile # makefile including
|
+-- README.md # readme
|
+-- scripts/ # hold various scripts used for installation
|
+-- vendor/ # temporary directory to hold Go dependencies packages
Debug
Install first Visual Studio Code and
Go plugin
(ext install lukehoban.Go
)
Visual Studio Code launcher settings can be found into .vscode/launch.json
.
Please follow instructions of xds-agent debugging chapter,
knowing that you execute these same instructions in xds-gdb
repo, in other words
by replacing xds-agent references by xds-gdb.